Neo Seoul :: 1st sketch created for the Somni 451 story (in early 2010) as directors promoted their script and art to investors
Imagining the adaptive technology and commerce that the slum dwellers would invent to survive in such a future environment
Ideas for shanty towns/ fishing villages built on top of (almost) submerged skyscrapers- creating an island chain of bldg tops.
Crop. Exploring future architecture and transportation ideas - holographic building skins and advertisements
I love this trailer. Hats off to the artistic passion and talent of the Wachowski Starship, Tom Tykwer, Hugh Bateup & Dan Glass!
Neo Seoul :: 1st sketch created for the Somni 451 story (in early 2010) as directors promoted their script and art to investors
Old Seoul concept art :: Exploring the idea of flood gates holding back rising ocean levels, and a city adapting over time
Imagining the adaptive technology and commerce that the slum dwellers would invent to survive in such a future environment
Ideas for shanty towns/ fishing villages built on top of (almost) submerged skyscrapers- creating an island chain of bldg tops.
Crop. Exploring future architecture and transportation ideas - holographic building skins and advertisements
I was tasked with the unpleasant design need :: Applying actual animal slaughterhouse mechanization to humans/ fabricants
Designing the static processing ship to be more interesting / threatening via animated crane arms. Though might forecast intent
Safe house view towards slums :: Painting by the talented Emmanuel Shiu [www.eshiu.com] :: art direction by GH














