Sydney, Australia
Highly motivated and creative 3D artist with 14+ years of experience in Feature Film, Television Commercials and Video Games.
Expert in the latest modeling techniques, including displacement and normal mapping with a focus on clean sub-d quad topology.
Specialities:
Modeling, Lighting, Texturing
Software:
Maya, Renderman, Mental Ray, ZBrush, Mudbox, Nuke and Photoshop
Modelled Crowd Digital Doubles
Environment replacement and Scene Layout
Environment replacement and Scene Layout
Character Modelling (Maya / Zbrush)
Alien Wasp (Modeled in Maya / ZBrush)
Alien Wasp (Modeled in Maya / ZBrush)
Urban Chaos (Modelling, Hair, Surfacing, Lighting)
Urban Chaos (Modelling, Hair, Surfacing, Lighting)
Lexus TVC - Environment (Model, Texture, Lighting)
Hitman: Contracts (modeling, texturing, lighting)
Hitman: Contracts (Modeling, Texturing, Lighting)
Frank Miller's Gucci Guilty TVC (Environment, Bottle, Vehicle, City Modelling)
Frank Miller's Gucci Guilty TVC (Environment, Bottle, Vehicle, City Modelling)
Coca-Cola Japan - Sokenbicha Harvest TVC (Environment / Prop Modelling)
TVC - Hybrid 'Power and Handling' (3D Artist)
Toyota Aurion Touring 'Country Roads' (Environment Modelling, Texturing, Environment Lighting / Render Passes)
Toyota Aurion Touring 'Pole Position' (Environment Modelling, Texturing)
Lexus 'Two Bites' (Environment Modelling, Texturing)
Lexus IS350 Always Moving (Environment Modelling, Texturing)
Toyota Hybrid 'Think Twice' (Environment Modelling, Texturing)
Lexus L'Exclusive (Environment Modelling, Texturing)
Toyota Camry 'Re-skinned' (Environment Modelling, Texturing)
Modelling, Texturing, Lighting (Maya, Mudbox)
Print: Toyota Dependability - Modelling
Print: Toyota Dependability - Modelling
Print: Toyota Dependability - Modelling
FIFA (Modelling, Surfacing, Lighting of Trophy)