General info
Audio Direction
Vancouver, BC, Canada
I am a passionate, pioneering and commited audio leader focused on quality, creative collaboration and innovation within the AAA console game space. My work extends across a wide variety of game genres on all major platforms. I have 12 years experience in raising the profile of audio within the wider industry while at the same time leading teams of world-class talent to achieve widely recognized excellence in sound, music and dialogue on all my projects.
Experience
Vancouver, BC, Canada
Dec 2007 - Present
Senior Audio Director
Radical Entertainment
Birmingham, UK
Jun 2007 - Jul 2008
Studio Audio Director
Swordfish Studios
Vancouver, BC, Canada
Aug 2003 - Jun 2007
Audio Director
Radical Entertainment
Fareham & Nottingham, UK
Aug 2001 - Aug 2003
Audio Director
Climax Studios
London, UK
Jun 2001 - Aug 2001
Sound Designer
Antenna Audio
Reading, UK
Jun 2000 - Jul 2001
Recording Engineer & Sound Designer
Matinee Sound and Vision
Education
Bournemouth UK
Sep 1998 - Sep 1999
MA Sound Design for the Moving Image
Bournemouth University
Derby, UK
Sep 1993 - Jul 1996
BA Film & Television
Derby University
Specialties
Specialties
Sound Direction - AAA titles
Team Leadership / Management
Multidisciplinary Collaboration
Music Supervision
Project Budgets & Planning
Audio Quality Assessment & Improvement
Cut-scene Sound Design and Mix
Interactive Mixing & Post Production
Sound Effects Design and Implementation
Dialogue System Design and Implementation
Shipped Titles
Shipped Titles
Prototype 2 (audio director)
50 Cent: Blood on the Sand (2009) (audio director)
Prototype (2009) (sound mixer & cut-scene sound designer)
World in Conflict: Soviet Assault (2009) (additional sound design)
Crash: Mind Over Mutant (2008) (sound mixer)
TimeShift (2007) (cut-scene sound designer)
Crash of the Titans (2007) (additional sound design)
World in Conflict (2007) (additional sound design)
Scarface: The World Is Yours (2006) (audio director)
Sudeki (2004) (VG) (sound designer / director)
Serious Sam: Next Encounter (2004) (sound designer & composer)
Vanishing Point (2000) (sound designer)
Awards & Nominations
Awards
Nominated, G.A.N.G awards, Best Audio Publication, ‘From the Shadows of Film Sound’, 2011
Winner, G.A.N.G. awards, Best Audio Article ‘The Game Audio Mixing Revolution’, 2010
Winner, G.A.N.G. Distinguished Service Award, 2010
Winner, Best Audio Production, Village Gamer Reader’s Choice Awards, 2010
Nominated for Outstanding Music Supervisor at the Hollywood Music Awards, Hollywood, 2008
Winner, Best Female Performance, Vida Guerra, VGA Awards, 2006
Nominated for Best Soundtrack, Best Cast, VGA Awards, 2006
Nominated for Outstanding Achievement In Soundtrack at the 2007 D.I.C.E awards, Las Vegas
Publications
Publications
From the Shadows of Film Sound (2010)

As a practitioner in video game development, Rob Bridgett has explored and written about the connective tissue between film sound production and a newly emerging video game audio production culture. This new volume brings together, for the first time, freshly edited writings with many previously unpublished articles, documenting his work and thinking over the past ten years. This book is equally suited to film sound designers intrigued by game sound production as much as those in game sound wishing to further explore the meaning of cinematic sound. A fresh, insightful, and long overdue volume offering nourishment for students of sound as well as ammunition for sound artists working on the front line of development.

arkhivesound.com
Other
Other
Advisory Board Member for the Game Audio Network Guild [G.A.N.G]

Co-Chair for I.E.S.D Group within the Game Audio Network Guild (October 2010 - ongoing)

Program Advisory Committee Member for Recording Arts Programmes at The Art Institute of Vancouver

Programme Advisor for the MA in Soundtrack Production at Bournemouth University

Juror and Judge for the 2nd Annual Canadian Video Games Awards (Sound & Music), January 2008

Juror and Judge for the 3rd Annual Canadian Video Games Awards (Sound & Music), February 2009