Principal Interaction Designer

TEAGUEinSeattle, WA

The Principal Interaction Designer is a master craftsperson in their discipline. They dive into gnarly, ambiguous problem spaces and bring back processes, techniques, and a level of quality that exceed expectation. They can fly solo if need be but often work with other designers to lead and influence by example. The person in this role has extensive, applied experience with design methodologies with every aspect of the traditional discover, design, deliver process. This person is very comfortable collaborating with other creative design and non-design disciplines.

Why We Need This Position

As principal interaction designer, you will be a part of TEAGUE's evolving legacy as we fuse the gap between the physical and the digital to help our clients bring innovative products and services to market. This means you are a designer with strong chops with GUI design but have experience working beyond the screen. In keeping with TEAGUE's motto "thinking through making", you are as quick as you are clever at simulating experiences to test hypotheses, understand the user perspective, and persuade stakeholders. Your rich experience designing for people and technology will extend, challenge, and add new dimensions to TEAGUE's established physical design prowess. As a principal interaction designer, you will have significant influence over what interaction design means at TEAGUE at how it will meet-or better yet, exceed-our clients' objectives.

Who We're Looking For

You are an experienced, dynamic, tech-savvy, solution-oriented designer that is constantly looking for challenges to broaden and deepen your skill set. When you wield tools, processes, and techniques, people pay attention due to your expertise. While you are always on the lookout for new, experimental techniques, you also know when to apply best practices for a fast, optimal result. You always have strong, clearly-articulated rationale for every design decision.

In this role, you would work alongside ACD/CD's to steer the course of projects and guide clients. On any given day, you may find yourself producing wireframes and flows at appropriate fidelity; leading design reviews with clients; planning and executing design research; informally training TEAGUE designers on advanced interaction design skills; prescribing the right kind of design process for a project; producing advanced simulations to demonstrate flow or nuanced interactions and motion; presenting new tools and processes to the studio; and documenting detailed design for communication to team, clients, and developers.


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