Production Lead And Senior Artist at Sony Computer Entertainment Europe
22 years’ experience in digital games development, modelling, sculpting, lighting and texturing environments and assets, hi-res and in-game. I have a full knowledge of game engines UDK, CryEngine, and Unity. I am an experienced Production/Art Lead on several projects. Specialties: Game Engine Tech, Production Processes, Tools and Pipelines, Lighting Tech, Asset creation and Authoring processes, Zbrush, Maya, Max, Mudbox, Photoshop, nDo2, SpeedTree. And Photographic referencing.