Vancouver, BC Canada
Sr Level, 8 yrs
Employed as a lead interface designer in the games/electronic entertainment industry, I've participated in a variety of design-related work (competitive analysis, look/feel direction, 2D motion, UI prototyping & user experience optimization.) across several AAA electronic entertainment properties over the last 6+ years.
Currently focused on the development of gestural/non-controller based input UI solutions for Microsoft's Xbox 360 Kinect platform.
Recent contributions include UI/Interactive design for a forthcoming Pirates of the Caribbean title for Xbox/PS3, as well as the recently released Kinect Joyride Xbox 360 exclusive.
Graphic Designer, Art Director