Gary Kemp

Art Direction / Graphic Design / Illustration

London, UK

Over 20 years experience in Concept Art, Graphic Design and Illustration for the games and entertainment industry.
Clients include: Electronic Arts ( EA ), Disney, Games Workshop, Dreamworks Animation, Konami, Jakks Pacific, WEA Records, Kemco (Japan), THQ, Ubisoft, Activision.
A proven ability to follow existing 'IP' styles or create compelling original concepts. Accomplished Lead Artist/Art Director able to work to tight schedules on or off site. Please check out my CV and recommendations link at the bottom.



UI/UX

  • Bedazzle - full concept  ( Character Design - Branding and UI-UX design for a Bingo style Game - Web App to be played on mobile )
    Bedazzle - full concept ( Character Design - Branding and UI-UX design for a Bingo style Game - Web App to be played on mobile )
  • Full mockup for a proposed mobile slots product
    Full mockup for a proposed mobile slots product
  • 'Pocket Shrek' ( mobile ) - Some in-game assets produced ( hand painted ) in Photoshop
    'Pocket Shrek' ( mobile ) - Some in-game assets produced ( hand painted ) in Photoshop
  • 'Pocket Shrek' ( mobile ) - Some in-game assets produced ( hand painted ) in Photoshop
    'Pocket Shrek' ( mobile ) - Some in-game assets produced ( hand painted ) in Photoshop
  • Disney - Camp Rock ( Background art and UI )
    Disney - Camp Rock ( Background art and UI )
  • Dragonology - Nintendo DS/DSi ( Ui design and artwork )
    Dragonology - Nintendo DS/DSi ( Ui design and artwork )
  • Xiaolin Showdown - level screens and front-end assets
    Xiaolin Showdown - level screens and front-end assets

Online / Social Media

  • UBA - Usain Bolt Athletics ( Facebook ) User Acquisition Banner Ads ( Character Illustration and full layout design )
    UBA - Usain Bolt Athletics ( Facebook ) User Acquisition Banner Ads ( Character Illustration and full layout design )
  • Avatingo Bingo and Slots 'Tingo Bay' game environment ( Adobe Photoshop )
    Avatingo Bingo and Slots 'Tingo Bay' game environment ( Adobe Photoshop )
  • Pocket Shrek - Facebook promo posts for game-page updates
    Pocket Shrek - Facebook promo posts for game-page updates
  • 'Avatingo' ( Slots and Bingo ) - in game logos
    'Avatingo' ( Slots and Bingo ) - in game logos
  • 'Avatingo' ( Slots and Bingo ) - promotional material
    'Avatingo' ( Slots and Bingo ) - promotional material
  • 'Avatingo' ( Slots and Bingo ) - main town environment
    'Avatingo' ( Slots and Bingo ) - main town environment
  • Cristiano Ronaldo 'Footy' promo art ( Adobe Illustrator and Photoshop )
    Cristiano Ronaldo 'Footy' promo art ( Adobe Illustrator and Photoshop )
  • Usain Bolt Athletics - Facebook Game - promotional graphics with Adobe Illustrator
    Usain Bolt Athletics - Facebook Game - promotional graphics with Adobe Illustrator
  • 'Avatingo' ( Slots and Bingo ) - logo development
    'Avatingo' ( Slots and Bingo ) - logo development

Computer Game Graphics

  • Unity 3D - scene briefing, lighting and texturing by myself - modeling by Mark Farnham
    Unity 3D - scene briefing, lighting and texturing by myself - modeling by Mark Farnham
  • Hobgoblin - AR ( Augmented Reality ) project briefing, concepts and model textures by myself - model by Mark Farnham
    Hobgoblin - AR ( Augmented Reality ) project briefing, concepts and model textures by myself - model by Mark Farnham
  • UI design and 3D model texturing
    UI design and 3D model texturing
  • A background artwork for 'Pocket Shrek' store menu. Created a scene/environment backdrop in photoshop to match the provided Character.
    A background artwork for 'Pocket Shrek' store menu. Created a scene/environment backdrop in photoshop to match the provided Character.
  • Idea for Zombie Mobile Game ( Illustrator and Photoshop )
    Idea for Zombie Mobile Game ( Illustrator and Photoshop )
  • Warner Bros - Xiaolin Showdown ( Maps )
    Warner Bros - Xiaolin Showdown ( Maps )
  • Ice Warriors - 3D character textures
    Ice Warriors - 3D character textures
  • Xiaolin Showdown - 'Jacks Lab'  backgrounds/maps
    Xiaolin Showdown - 'Jacks Lab' backgrounds/maps
  • Disney - Phineas & Ferb ( background art and hud for mini-game)
    Disney - Phineas & Ferb ( background art and hud for mini-game)
  • Disney - Phineas & Ferb ( background art and hud for mini-game )
    Disney - Phineas & Ferb ( background art and hud for mini-game )
  • Warner Bros - Xiaolin Showdown ( Mapping Assets )
    Warner Bros - Xiaolin Showdown ( Mapping Assets )
  • Disney - Aladdin  ( Screens )
    Disney - Aladdin ( Screens )
  • Xiaolin Showdown - 'Tokyo' backgrounds/maps
    Xiaolin Showdown - 'Tokyo' backgrounds/maps
  • Medal of Honour - Infiltrator ( GBA )
    Medal of Honour - Infiltrator ( GBA )
  • MEGA-VOLT - I-Pad / I-Phone game ( in development )
    MEGA-VOLT - I-Pad / I-Phone game ( in development )
  • Disney - Aladdin  ( Tile-sets )
    Disney - Aladdin ( Tile-sets )
  • Grease ( the movie ) mockup for Nintendo DS game
    Grease ( the movie ) mockup for Nintendo DS game
  • Ice Warriors - Ice Hockey Game - concepted scene and produced character and environment textures supporting the 3D artists, and mock UI
    Ice Warriors - Ice Hockey Game - concepted scene and produced character and environment textures supporting the 3D artists, and mock UI
  • GREASE: The Official Video Game ( NIntendo DS ) Cutscenes
    GREASE: The Official Video Game ( NIntendo DS ) Cutscenes
  • Super Brain Surge ( Apple i-phone )
    Super Brain Surge ( Apple i-phone )
  • Ice Warriors - Ice Hockey Game - supervised full scene setup and design - produced all character and environment textures, plus mock UI
    Ice Warriors - Ice Hockey Game - supervised full scene setup and design - produced all character and environment textures, plus mock UI
  • Disney - Pirates of the Caribbean  - Islands of Fortune. ( background paint and hud )
    Disney - Pirates of the Caribbean - Islands of Fortune. ( background paint and hud )
  • Disney - Phineas & Ferb ( background art and hud for mini-game )
    Disney - Phineas & Ferb ( background art and hud for mini-game )
  • LEGO - Knights Kingdom ( GameBoy Advance )
    LEGO - Knights Kingdom ( GameBoy Advance )
  • GI Joe - Sigma 6 ( demo - Nintendo DS )
    GI Joe - Sigma 6 ( demo - Nintendo DS )
  • Warhammer 40k - Glory in Death ( Nokia N-gage )
    Warhammer 40k - Glory in Death ( Nokia N-gage )
  • Zombie Commander ( demo - Nintendo DS )
    Zombie Commander ( demo - Nintendo DS )
  • vmigo 'Cats' - tiled map
    vmigo 'Cats' - tiled map
  • Ice Hockey Game - supervised scene setup and produced character and environment textures, and HUD
    Ice Hockey Game - supervised scene setup and produced character and environment textures, and HUD

Character Design

  • Ora and Wiz in warrior outfits - personal project
    Ora and Wiz in warrior outfits - personal project
  • Brian - Character Maquette - Skulpey Clay and Paper
    Brian - Character Maquette - Skulpey Clay and Paper
  • Character development for online gaming brand - ( Adobe Illustrator )
    Character development for online gaming brand - ( Adobe Illustrator )
  • Warhammer 40k - Glory in Death ( Nokia N-gage ) character concepts
    Warhammer 40k - Glory in Death ( Nokia N-gage ) character concepts
  • Rough character concepts for 'Tofu Fury'
    Rough character concepts for 'Tofu Fury'
  • Rough character concepts for 'Tofu Fury'
    Rough character concepts for 'Tofu Fury'
  • Frogladite - character concept
    Frogladite - character concept
  • Rough character concepts for 'Tofu Fury'
    Rough character concepts for 'Tofu Fury'
  • Warhammer 40k - Glory in Death ( Nokia N-gage ) character concepts
    Warhammer 40k - Glory in Death ( Nokia N-gage ) character concepts
  • Perilous Snatch - character concept
    Perilous Snatch - character concept

Animations and Motion graphics

  • Phineas and Ferb - Character Animation ( Created and Rendered to sprites in Adobe Photoshop )
    Phineas and Ferb - Character Animation ( Created and Rendered to sprites in Adobe Photoshop )
  • Pocket Shrek - Release Trailer ( Photoshop and After Effects )
    Pocket Shrek - Release Trailer ( Photoshop and After Effects )
  • Front-End title sequence development ( Prototyped in Flash CS3 )
    Front-End title sequence development ( Prototyped in Flash CS3 )
  • Phineas and Ferb - Scrolling Game ( Assets created in Photoshop and Animated in Flash )
    Phineas and Ferb - Scrolling Game ( Assets created in Photoshop and Animated in Flash )
  • Phineas and Ferb - Scrolling Game ( Assets created in Photoshop and fast prototyped in Flash CS3 )
    Phineas and Ferb - Scrolling Game ( Assets created in Photoshop and fast prototyped in Flash CS3 )
  • Commercial - Cristiano Ronaldo 'Footy' Game - I designed, storyboarded and video edited the final cut for this teaser
    Commercial - Cristiano Ronaldo 'Footy' Game - I designed, storyboarded and video edited the final cut for this teaser
  • CR Footy Loader Screen ( Designed and Animated in Flash CS6 )
    CR Footy Loader Screen ( Designed and Animated in Flash CS6 )

Illustration

  • SHKS - designs for visual identity of an up and coming rock band
    SHKS - designs for visual identity of an up and coming rock band
  • 'Blast Off !'
    'Blast Off !'
  • Sticker designs for collectables in 'Pippa Funnell' pony game on Nintendo DS
    Sticker designs for collectables in 'Pippa Funnell' pony game on Nintendo DS
  • Eggo Mania - Promo Poster
    Eggo Mania - Promo Poster
  • Horse Card collectables in 'Pippa Funnell' pony game on Nintendo DS
    Horse Card collectables in 'Pippa Funnell' pony game on Nintendo DS

Graphic Design

  • Design for the official 1987 Guns'n'Roses UK Tour, I originally produced the artwork for a full page in Kerrang magazine which ended up on the T's
    Design for the official 1987 Guns'n'Roses UK Tour, I originally produced the artwork for a full page in Kerrang magazine which ended up on the T's

My Sketchbook

  • Brian - development sketch
    Brian - development sketch