TONY LEE

I am a user interface/graphic designer who is always keen to bring function, innovation, style, humour and spirit to my projects. My credits include over thirty video games during a decades long span. I have recently done some rewarding work in print magazine design. Off the clock, I design fun projects for local musicians. Despite this, I am incredibly humble. I hope to be a key contributor to a successful, high performing, creative team.

I am handy with: Photoshop, Illustrator, InDesign, FontLab, After Effects, Perforce, pencil.

General info
604-872-7335 home
778-871-9287 mobile
Senior UI/Graphic Designer
Vancouver, Canada
I am a designer who is always keen to bring function, style, humour and spirit to my projects. My credits include over thirty video games over several decades. I recently designed a luxury print magazine from cover to cover. Off the clock, I design fun projects in music. Despite this, I am incredibly humble. I hope to be a key contributor to a successful, high performing, creative team.

I am handy with: Photoshop, Illustrator, InDesign, After Effects, XD, some Unity, FontLab, pencil.
Experience
Vancouver, BC
Oct 2019 - May 2023
Senior Artist
Worked on the User Interface for the recently released Company Of Heroes 3. Designed screens, icons, logos, HUD, store items, motion demos. Was a helpful, supportive, adaptable, reliable and positive team member.
Vancouver
Sep 2018 - Sep 2019
UI Artist
UI Design on published mobile titles Gold Mania!, Draw A Stickman AR, and Planet Gold Rush. Duties included logo and icon design, screen design from wireframes, palette creation, type design, mobile prototypes, motion demos, and screen construction in Unity.
Burnaby, BC
Jan 2018 - Present
Staff Interface Designer (contract)
Worked on NHL 16/17/19,  Hockey Ultimate Team and UFC2 interface design teams. Various contracts over recent years.
Vancouver
Jan 2017 - Sep 2017
Creative Director
Created editorial design for a bi-monthly luxury lifestyle magazine publishing in four markets in Western Canada. Designed in-house ads and prepared magazine for the printer.
Vancouver, BC
Oct 2014 - Apr 2015
Senior UI Artist
Created, modified, and designed UI art for Fathom/Rovio Stars mobile game Sky Punks. Leading a powerhouse two person UI team!
Apr 2014 - Aug 2014
Interface Designer (contract)
Worked on the production and design of the NFL Xbox One tv app for the 2014-15 football season.
Vancouver, BC
Aug 2013 - Feb 2014
UI Artist
Designed interfaces and artwork for mobile games in the puzzle, sports, combat categories including World Of Thingies.
Burnaby,BC
Jan 2011 - Apr 2013
Staff Interface Designer
UI Lead on free to play title Need For Speed World.

Lead Interface Designer on two handheld FIFA soccer titles. Working with Art Director on a team of four Interface Designers.

Vancouver area
May 2013 - Jul 2013
UI Artist
Worked on Apps for iOS, Android and Windows 8 phones and tablets.
Vancouver, BC
Jul 2010 - Jan 2011
Senior UI Artist (contract)
Created user interface art for "Company of Heroes Online" on a two person UI team. Designing screens in Photoshop and animating/assembling them in Flash. Designed a series of Steam icons on "Dawn Of War II - Retribution."
Burnaby, BC
Feb 2010 - Jul 2010
Associate Interface Designer (contract)
Maintained and designed user interface for EA Sports Active 2 (Wii).
Burnaby, BC
Jun 1997 - Nov 2009
Associate Interface Designer
Designed user interfaces and created art assets on 17 projects for EA, including games in the FIFA, Need For Speed, SSX and EA Sports Active franchises.

Worked well with producers and art directors.
Mentored more junior designers.
Estimated schedules and kept tight deadlines.
Vancouver, BC
Jan 1995 - Nov 1995
Graphic Designer
Designed interface features on the Radical title "The Divide."
Burnaby, BC
Aug 1991 - Dec 1994
Computer Graphic Artist
Created art, interfaces and animation for titles including John Madden Football '93, NBA Live 95, Coach K College Basketball and the immortal Skitchin'.
Burnaby, BC
Sep 1985 - Jul 1991
Computer Graphic Artist
Distinctive Software, Inc.
Created general art and animation for titles including Test Drive I and II, Grand Prix Circuit, Outrun, Accolade Comics and Hardball. Drew steering wheels without a circle draw function.
New section
Selected Credits
Company Of Heroes 3, Gold Mania, NHL 16, UFC 2, Sky Punks, World Of Thingies, NFL for Xbox One TV app, Need For Speed World, FIFA Ultimate Team, FIFA Soccer for DS and PS Vita, Dawn Of War II: Retribution, Company Of Heroes Online, EA Sports Active and Active 2, Facebreaker KO Party, EA Playground, FIFA 2007, Need For Speed Underground: Rivals, SSX3, Sled Storm - 2002, FIFA Soccer – World Championship, Triple Play 98, Coach K College Basketball, NBA Live 95, Skitchin' , John Madden Football '93, Bill Elliott's NASCAR Challenge, Test Drive, Accolade Comics.
Education
Seattle, WA USA
Sep 1983 - Aug 1985
Visual Communications
Excelled in both Graphic Design and Illustration. Used Apple IIe computers.
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