Isle of Man

Executive leader with 20+ years of experience across product strategy, game development and commercial delivery. Former Chief Product Officer, Head of Games and Director of Strategy & Vision with a proven track record of building products, scaling teams and defining successful roadmaps across gaming and iGaming.

Selected work

Evoplay | Europe Transit: Snowdrift

Evoplay | Roman Rule

Evoplay | Ocean Catch

Evoplay | Candy Craze

Evoplay | Chained Fighters

Zarzilla | Super Gin Rummy

Pragmatic play | Street Racer | Game design

Pragmatic play | Northern star

Pragmatic play | Street Racer

Pragmatic play | Aladdin & The Sorcerer

Yggdrasil | Vikings: Go to Hell!

Yggdrasil | Sunny Shores (Games design)

Yggdrasil | Sunny Shores

Yggdrasil | Nitro Circus

Yggdrasil | Hanzo's Dojo

Hanzo's Dojo (Game design)

Push Gaming | Superheroes

Quarterback 13 - FullFat Games

Push Gaming | Golden Farm

Push Gaming | Meet the Meerkats

Push Gaming | Ultimate Dream Team

Push Gaming | Bonus Beans

Push Gaming | Humpty Dumpty

Playtech Origins | Jungle trouble

Playtech Origins | Wild Genie

Thumbelina and Snow White slots - Backgrounds

Thumbelina - Game slots (Character design, and painting)

Mr. Potato Head - Action Parts

3D Character Work and texture maps

Colony attack - HUD, 3D modeling, texturing, and concept art