Mike Spring

Digital Artist


Tampa/Los Angeles

Visual Developer, Graphic Designer, Compositor, Illustrator, and Game Developer (iphone game apps... Robo Ki, Drop n Pop... with more on the way!)

Experience includes work with Disney Imagineering, Reality Check Studios, Duck Studios, Outpost Digital, Seiniger Advertising, Blissium, Entity FX, World of Tomorrow, The WB, Zoic Studios, Fenix Collective, Oprah Winfrey Network (OWN), 2000 Strong, and ShutterPunch, NBC Universal, Visual Creatures, Illuminate.

Currently living and working in Culver City and Greater Los Angeles area.

Available for work.



  • Designer/Animator/Illustrator/Compositor
    Los Angeles, California
    - Present
    Illuminiate - November 2013 to May 2014
    XFiles uprez - compositor

    NBC Universal - January to October 2013
    Defiance episodic - compositor

    ShutterPunch - August to December 2012
    Perception episodic - compositor

    Visual Creatures - July 2012
    commercials for NFL Network

    Playground Media - April 2012 to June 2012
    promos for Sony Pictures - motion graphics

    ShutterPunch - April 2012
    The Selection (pilot)

    Water For Elephants - directed by Francis Lawrence - compositor
    We Bought a Zoo - directed by Cameron Crowe - compositor
    Forgotten History of the United States - directed by Oliver Stone - compositor
    Castro In Winter - directed by Oliver Stone - compositor
    Savages - directed by Oliver Stone
    Gangster Squad - Ruben Fleischer
    Crazy Horse Effects - June 2010 - April 2012

    "Drop N Pop" game app - game art and UI development and art
    Motivated Robot Studios - April to June 2010

    Weeds Season 6 Promo - compositor
    2000 Strong - May 2010

    Live Earth Promo, Spike TV commercials - compositor
    Blissium - compositor - April 2010

    Kodak commercial - compositor
    Thomas Cobb Group - March 2010

    Alice in Wonderland - directed by Tim Burton - 3d conversion compositor
    ICO Entertainment Inc. - January 2010

    "Robo Ki" game app - game art and UI development and art
    Motivated Robot Studios - Aug to Dec 2009

    Oprah Winfrey Network - various on-air promos
    motion graphics compositor
    OWN - July to Aug 2009

    Outpost Digital - compositor on various projects
    March to June 2009

    Duck Studios - compositor on various projects
    Jan to March 2009

    Fenix Collective - compositor on various projects
    Dec 2008 to Jan 2009

    Blissium - compositor on various projects
    Sept to Nov 2008

    Cake - compositor on various projects
    July to Aug 2008

    Wheel of Fortune - motion graphics
    Reality Check Studios - July 2008

    Smallville Television Series - compositor
    Sports Science Television Series - compositor
    X-Files 2: I Want To Believe - directed by Chris Carter - compositor
    EntityFX - Jan - June 2008

    "The Living Landscape" interactive game at "Soarin'" (Disney World)
    Disney Imagineering visual development
    Max Payne - directed by John Moore - visual development
    Incarnate Video Game - visual development
    Reality Check Studios - Jan to Dec 2007

    NEO - compositor on various feature film projects
    June to Dec 2006

    Smallville Television Series - compositor
    Aquaman Television Series Pilot - compositor
    EntityFX - Nov 2005 to May 2006

    Blissium - compositor on various projects
    Oct to Nov 2005

    Bones Television Series - compositor
    Skinwalkers Feature Film Teaser - motion graphics compositor
    Ignite Creative - April to Sept 2005

    Ford Motor Company - compositor
    The Discovery Channel - compositor
    Serenity - directed by Joss Whedon - compositor
    29 Down Television Series - compositor
    Zoic Studios - Dec 2004 to March 2005

    A Sound of Thunder - directed by Peter Hyams - compositor
    VFXPC - June to Sept 2004

    Sky Captain And The World of Tomorrow - directed by Kerry Conran
    compositor, opticals, render wrangling
    World of Tomorrow, Inc. - Oct 2003 to June 2004

    The Lion, The Witch and The Wardrobe - directed by Andrew Adamson
    The WB - 2002 -2003

    On-Air graphics for Prime Time as well as Kids WB programming
    2d animation and 3D texturing
    The WB - 2002 -2003

    Audi TT/Seattle Seahawks In-Game Animation
    3d animator
    Hornet Inc. - 2002

    Fossil - directed by Neal Nellans
    concept designer/animator/compositor for "The Mambouri Legend" sequence
    2001 - 2002

    Alien Versus Predator 2 Video Game
    Illustrations for the packaging campaign
    Seiniger Advertising Group - September 2001

    Despierta America, El Gordo Y La Flaca, De Cabeza,
    and Premio Lo Nuestro
    on-air graphics and motion graphics compositor
    Univision Network - October 1998 to August 2001


  • Hollywood, California
    Gnomon School of Visual Effects
    Creature Design - 2011

    Creature Design - 2010

    Digital Painting - 2010

  • Pasadena, California
    Art Center College of Design
    Entertainment Design - 2009

    Children's Book Illustration - 2002
  • BFA Computer Animation
    Sarasota, Florida
    Aug 1994 - Aug 1998
    Ringling College of Art
    BFA Computer Animation

    Minor in Photography
  • BFA English
    Coral Gables, Florida
    Aug 1989 - Aug 1991
    University of Miami
    BFA English

    Minor in Business

    Member of University of Miami Crew Team (rowing) 1989-1991
  • General Studies
    Boulder, Colorado
    Aug 1988 - Aug 1989
    University of Colorado